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AI Master's Student · Computer Vision & Graphics

Matin Monshizadeh

Building machines that see, understand, and render the world.

About me

I'm a master's student in Artificial Intelligence at the University of Bologna and a graduate in Computer Engineering from Shiraz University, with a deep passion for Computer Vision, Computer Graphics, and Image Processing. I genuinely enjoy collaborating with others.

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  • Pepsi

    2025

    Modeled a Pepsi can with water droplets in Blender and created a commercial-style product animation.

    • Blender
    • 3D Modeling
    • Animation
  • Academic research simulating 3D terrain from real-world elevation data to predict flood paths and calculate accumulated water volume.

    • 3D Reconstruction
    • Simulation
    • Scientific Computing
  • Pac-Man game built with Python and OpenGL for my Computer Graphics course, featuring ghost AI, collision detection, teleporting pathways, and power-ups.

    • Computer Graphics
    • OpenGL
    • Game AI

Get in Touch

Always open to collaborations, research opportunities, and a good conversation.

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