Pepsi
2025Modeled a Pepsi can with water droplets in Blender and created a commercial-style product animation.
- Blender
- 3D Modeling
- Animation
AI Master's Student · Computer Vision & Graphics
Building machines that see, understand, and render the world.
I'm a master's student in Artificial Intelligence at the University of Bologna and a graduate in Computer Engineering from Shiraz University, with a deep passion for Computer Vision, Computer Graphics, and Image Processing. I genuinely enjoy collaborating with others.
Modeled a Pepsi can with water droplets in Blender and created a commercial-style product animation.
Academic research simulating 3D terrain from real-world elevation data to predict flood paths and calculate accumulated water volume.
Pac-Man game built with Python and OpenGL for my Computer Graphics course, featuring ghost AI, collision detection, teleporting pathways, and power-ups.
Always open to collaborations, research opportunities, and a good conversation.
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